Our Discord ;

check here for updates , as a WIP progress will be slow but you will be able to see any progress here – after some recent spamming channels are largely locked down but there is plenty of content to whet your appetite . Cheers all. https://discord.gg/VsRRQWDJkd

spitfire

DCS bugs and improvements spotlight

just an area to raise awareness of bugs raised by the WW2 Adinfinitum team , hope you all can add your voice and weight to these posts that will benefit the sim as a whole once resolved . S!

https://forum.dcs.world/topic/336040-lua-api-and-ca-improvements/?_fromLogin=1

https://forum.dcs.world/topic/337983-airfields-based-on-date-or-setting/

https://forum.dcs.world/topic/331964-more-variation-in-dead-vehicle-firessmoke/

https://forum.dcs.world/topic/328525-naval-units-ignore-altitude-for-fire-at-point-task/

https://forum.dcs.world/topic/328130-trains-refuse-to-stop-and-cant-handle-track-splits/

https://forum.dcs.world/topic/334156-tank-engagement-range-broken/#comment-5296156

https://forum.dcs.world/topic/334308-spotlights-no-longer-rendering-in-cockpit/#comment-5296218

SUCCESSFUL REPORTS BELOW ;

**Successful bug report – https://forum.dcs.world/topic/334601-aiming-in-3rd-person/#comment-5303754

**Successful bug report – https://forum.dcs.world/topic/324779-infantry-ignores-disperse-under-fire-settings/

**Successful bug report -โ€‚https://forum.dcs.world/topic/316273-fire-at-point-broken-when-potential-normal-targets-in-range/

WW2 Adinfinitum DCS multiplayer server recruitment drive

hello all , after a year from hell I’m hoping to try and get developing this again in earnest .

My current skills are quite limited and am hoping to recruit users with moose and mist experience to assist in some of the more complex mission design aspects.

Join here and click on recruitment. Cheers all . S!

Server update .

so after recent testing , failing , trial and error and failing some more , I’m back at editing this beast and restructuring the mission to fit the moose framework , it seems very promising and although a steep learning curve it seems to be ideal for what I would like to achieve.

If anyone has moose skills and would like to get involved I will be happy to hear from you , still lots to do but I hope the end result of a very immersive dday experience for dcs ww2 and as a vr user I hope to have it optimised for fps if all goes to plan.

Heres a taster…

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