WW2 Ad Infinitum DCS Server – development progress – **GALLERY 300MB**

well folks Ive had my head buried in the DCS mission editor , mist guide , .lua guides , forums etc etc and now my head hurts 😉 But there has been good progress to be fair – units are in the majority set , scripts and mission mechanics / scoring system / mission win / lose conditions being set , work to do includes respawn random ai ground , air and naval units . Capture points , custom audio for some of these objective points – and all this while trying to keep the .miz file as small as possible. Radios are now set to communicate with “FAC” Forward air controller vehicles , and now to make all actions contribute to overall minnsion win / success ( including loss of airframes / vehicles leading to ticketlosses for your side ) .

I wont lie , ive really bit off a big mouthful here but once you get into it the editor is extremely addictive ( and frustrating in equal measure) but hoping to get something playable out there soon.

I’ve said it before and I’ll say it again – huge props to server owners / runners out there , amazing work you all do . S!

Walsh.

playing through , testing , learning – its been slow but getting there – and man dcs on the ground is pretty great – hopefully some more ww2 CA assets can relly ring this to life – for now some modern assets need to fill the gap ( cough cough ships / gliders / infantry 😉

Leave a comment

Blog at WordPress.com.

Up ↑